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打开文件config.ini 把下面的覆盖了
有10亿多 有钱就有经验了嘛
多砍人 多买爵位就ok了
-----------------分界线---------------------
[MOD]
//每回合一年,且所有人长一岁。 0:关闭 1:开启
OneYearPerRound = 1
//是否开启转职菜单。 0:关闭 1:开启
ChangeClassMenu = 1
//议会执行间隔的年数。0:关闭(无间隔) n(n>0): 除第一年外,其他每隔n年执行一次。
OfficeSessionDelay = 1
//医院救济计划 0:关闭 1:开启 (对玩家无效)
Hospital_Succor = 1
//送货时间 有效范围: 1-24
Hospital_DeliveryTime = 5
//每天支助多少绷带(n>0)
Hospital_BandagePerRound = 10
//每天支助多少药瓶(n>0)
Hospital_MedicinePerRound = 5
//每天支助多少止痛药(n>0)
Hospital_PainKillerPerRound = 2
//首都的额外津贴,随机赠送某种医疗物品(n>0)
Hospital_CapitalBonus = 5
[GFX]
ScreenWidth= 1024
ScreenHeight= 768
FullScreen = 1
Contrast = 1.0
Brightness = 1.0
BloomEffect = 0
RangeOfSight = 35000
SaveMovie = 0
ScreenShotType = "BMP"
// Distance of near ground texturing
NearDetailRange = 9000
// Range of the near tree rendering
NearWoodRange = 6000
// Bone LOD Distances
BoneLOD_0 = 500.0
BoneLOD_1 = 2000.0
BoneLOD_2 = 6000.0
BoneLOD_3 = 8000.0
// Render water reflection
WaterReflection = 1
// Frames per second in cloth calculation
ClothFPS = 20
// Skips the first n texture
SkipMipLevel = 0
// Probability for building outdoor lights to occur 0-100
OutdoorLights = 50
CharacterShadows = 0
// Skips the first n LOD for buildings
SkipBuildingLOD = 0
// Triggers n Resource Update Checks for each frame. Dev only
ResourceUpdates = 0
OverallQuality = 2
SkipBuildingLOD = 1
VegetationRange = 0.5f
MipMapLODBias = -0.5
OceanShader = 1
[GAME]
// Use the start menu (0:no 1:on (default) )
UseStartMenu = 1
UseCharacterCreation = 1
// Show the splash screen at programm startup (0:no 1:on (default) )
SplashScreen = 0
// Show Loading screen (0:no 1:on (default) )
LoadingScreen = 1
// enables measurement of rending performance - perfconfig.ini will be used instead of userconfig.ini -
// no gameplay will be possible
MeasureRendering = 0
CharacterCreation = "_Startup"
// Language for localization
Language = "english"
// cart size at the beginning of the game (0:small(default) 1:middle 2:large)
CartSize = 1
// CameraIndoorSpeed : Set the movement speed of the indoor camera
// this switch is for indoor scroll-camera-mode only
CameraIndoorSpeed = 800
// CameraDefaultRotate : Set the default outdoor behavior of the camera
// 0 : rotate and act about the viewport (viewport-camera mode)
// 1 : rotate and act about the camera position (fixed-camera mode)
CameraDefaultRotate = 0
// CameraMinPitch / CameraMaxPitch : define the min and max pitch for the camera
// this switch is for fixed and viewport-camera mode
CameraMinPitch = 25
CameraMaxPitch = 65
// CameraMinHeight / CameraMaxHeight : define the min and max height for the camera
// this switch is for fixed and viewport-camera mode
CameraMinHeight = 800
CameraMaxHeight = 4500
// CameraStartHeight : define the start height for the camera
// this switch is for fixed and viewport-camera mode
CameraStartHeight = 2000
// CameraFixedMinDistance / CameraFixedMaxDistance: distance to viewport at minimal/maximal height
// this switch is for fixed-mode only
CameraFixedMinDistance = 500
CameraFixedMaxDistance = 2500
// A factor of 1 is a linear interpolation between the point, a value lower than 1 increases the curve
// this switch is for fixed-mode only
CameraCurveFactor = 0.25
// CameraFixedHeight : Enables or disable fixed camera height over the terrain
// this switch is for viewport-mode only
CameraFixedHeight = 0
// Offset (over ground) to which the camera looks
// this switch is for viewport-mode only
CameraViewHeight = 180
// CameraViewOffset : set's a distance offset to the viewport-object
// this switch is for viewport-mode only
CameraViewOffset = 100
CameraSteps = 12
CameraMinSpeed = 2
CameraMaxSpeed = 10
CameraMouseZoomY = 10
Campaign = "_Endless"
[OPTIONS]
// sets the playersim should always run (default 0: no(1: on))
AlwaysRun = 1
//sets the camera scrolling speed
ScrollSpeed = 0.5
//sets the game simulation speed
GameSpeed = 0.0
//sets the mouse movement speed
MouseSpeed = 1.0
//sets camera path length
CameraPath = 1.0
//enables mouse help
MouseHelp = 1
//enables tipps and tricks
TipsTricks = 1
//enables auto save
AutoSave = 0
// distance of objects near camera to begin fade out
CameraObjectFade = 500
MissionDifficulty = 2.
OpponentDifficulty = 2.
PlayerCount = 6.
[UserConfig]
m_Gender = 1.
[SFX]
NoSound = 0
master_volume=1.0
athmo_music_volume=0.35
athmo_sfx_volume=0.6
speech_volume=1.0
music_prob=1.0
[GUI]
DialogSpeed = 0.05
// minimal dialog time, a dialog will at least display for this timespan
MinDialogTime = 2.0
// dialog speed modifier for interactions, will be multiplicated with the dialog speed and the min dialog time(4 (default))
InteractiveDialogSpeedModifier = 4
BorderScrolling = 1
ScrollSpeed = 0.5
// enables/disables dynamic measure group button behavior (0: disabled (default), 1: enabled)
DynamicMeasures = 0
[INIT-PLAYER-0]
HasResidence = 3
Workshops = 3
Money =
Married = 3
[INIT-AI-0]
InitDelay = 0
WaitForPlayer = 1
HasResidence = 1
Workshops = 1
Money = 1
Married = 0
[INIT-PLAYER-1]
HasResidence = 1
Workshops = 0
Money = 6000
Married = 0
[INIT-AI-1]
InitDelay = 0
WaitForPlayer = 1
HasResidence = 1
Workshops = 1
Married = 0
[INIT-PLAYER-2]
HasResidence = 1
Workshops = 0
Money = 1
Married = 0
[INIT-AI-2]
InitDelay = 0
HasResidence = 1
Workshops = 1
Money = 1
Married = 0
[INIT-PLAYER-3]
HasResidence = 1
Workshops = 0
Money = 3000
Married = 0
[INIT-AI-3]
InitDelay = 0
HasResidence = 1
Workshops = 2
Money = 5000
Married = 1
[INIT-PLAYER-4]
HasResidence = 1
Workshops = 0
Money = 2500
Married = 0
[INIT-AI-4]
InitDelay = 0
HasResidence = 1
Workshops = 2
Money = 6000
Married = 1
Childs = 2
[ENDLESS]
World="addon.wld"
[NETWORK]
// ATTENTION: this settings are only valid, if you have selected "_Network" as campaign
World="addon.wld"
//Specifies whether the synclogger is used when playing a multiplayer game
UseSyncLogger = 1
//specifies whether sync errors are fatal
AsyncFatal = 1
NAT="85.214.65.50:15666"
有民生供应者,工艺师,学者和流氓四种职业,通过世家模式可以娶妻生子延续自己的家族产业,这里不仅有经济物品生产加工,还有政治阴谋和参与等多方面耐玩度高的元素,如果你喜欢养成度高,自由度高的游戏,极力推荐你玩玩行会2系列游戏。
修改属性方法:
修改游戏主目录下的 userconfig.cfg文件
[UserConfig]
CharFirstName = "L\00u\00i\00g\00i\00"
CharLastName = "F\00a\00l\00c\00o\00n\00e\00"
Skill_0 = 1.
Skill_1 = 1.
Skill_10 = 2.
Skill_2 = 1.
Skill_3 = 3.
Skill_4 = 1.
Skill_5 = 1.
Skill_6 = 1.
Skill_7 = 2.
Skill_8 = 1.
Skill_9 = 2.
其中skill0是你的总xp
skill_1~skill_10 就是人物创建界面对应的10种技能
建议修改是 Skill_0 = .
skill_1~skill_10 的值修改为20 (当然实际进入修改界面的达不到 这是因为几种职业天赋不同造成的)
注意在创建人物界面不要更换职业 否则修改会无效化
更换职业请修改m_Class = 1.
1 地主 2 手艺人 3 学者 4 游侠
开局金钱修改:
在游戏目录的config.ini文件里找到下面这些
[INIT-PLAYER-0]
HasResidence = 1
Workshops = 0
Money = 10000
Married = 0
[INIT-AI-0]
InitDelay = 0
WaitForPlayer = 1
HasResidence = 1
Workshops = 1
Money = 3000
Married = 0
[INIT-PLAYER-1]
HasResidence = 1
Workshops = 0
Money = 6000
Married = 0
[INIT-AI-1]
InitDelay = 0
WaitForPlayer = 1
HasResidence = 1
Workshops = 1
Married = 0
[INIT-PLAYER-2]
HasResidence = 1
Workshops = 0
Married = 0
[INIT-AI-2]
InitDelay = 0
HasResidence = 1
Workshops = 1
Money = 5000
Married = 0
[INIT-PLAYER-3]
HasResidence = 1
Workshops = 0
Money = 3000
Married = 0
[INIT-AI-3]
InitDelay = 0
HasResidence = 1
Workshops = 2
Money = 5000
Married = 1
[INIT-PLAYER-4]
HasResidence = 1
Workshops = 0
Money = 2500
Married = 0
[INIT-AI-4]
InitDelay = 0
HasResidence = 1
Workshops = 2
Money = 6000
Married = 1
Childs = 2
其中[INIT-PLAYER-0中player代表玩家,0代表难度是最低难度
[INIT-AI-0]中的AI代表电脑
修改相关Money值就可以了
行会2文艺复兴也不错
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